Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive as they discover all the games that they've played before.
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Ten years ago, Slade Wilson-aka the super-assassin called Deathstroke-made a tragic mistake and his wife and son paid a terrible price. Now, a decade later, Wilson's family is threatened once again by the murderous Jackal and the terrorists of H.IV.E. Can Deathstroke atone for the sins of the past-or will his family pay the ultimate price?
An experimental submarine, the "Siren II", is sent to find out what happened to the "Siren I", which has mysteriously disappeared in a submarine rift. Things go awry when they begin to find things that shouldn't be there. Written by Luis Carvacho lcarvach@lascar.puc.cl
It is many thousand years in the future. Vampires once ruled the night but have seen their numbers reduced by fearless bounty hunters. One such hunter is D, the halfbreed son of a human mother and vampire father. When a girl from a rich family is taken from her home by the vampire Meier Link, her father contracts both D and the Markus brothers (a rival group of hunters) to race to retrieve her. As the heroes fight their way through Meier's hired guards, they begin to suspect that the girl may have gone with him willingly. Written by Lordship