In 2270, Earth is completely depleted and no one lives there anymore. Those that have money move to Rhea; but most of the population lives in orbit in space stations. Dr. Laura Portmann decides to work in the cargo ship Kassandra in an eight year travel to Station 42 that is in orbit of RH278 to raise money to meet her sister Arianne in Rhea. They keep in touch with each other, but their messages take three years to reach the other. Laura joins Captain Pierre Lacroix and his crew composed by the First Officer Anna Lindbergh; Communication Officer Miyuki Yoshida and Igor Prokoff and Claudio Vespucci. The Sky Marshall Samuel Decker joins the team since the terrorist group Luddites, led by Klaus Bruckner, is bombing the stations. Lacroix organizes shifts of eight and half months for each crew-member while the others rest in cryogenic sleep. Three years and eight months later, Laura finds that there is apparently a stowaway in the cargo compartments and Decker and Lacroix are awakened to ... Written by Claudio Carvalho, Rio de Janeiro, Brazil
Jewish-American writer Jonathan Safran Foer is a collector of his family's memorabilia, although most of the items, some which he takes without asking, would not be considered keepsakes by the average person. He places most of those items in individual Ziploc bags, and hangs them on his keepsake wall under the photograph of the person to who it is most associated. He has this compulsion in an effort to remember. He is able to tie a photograph that he receives from his grandmother, Sabine Foer, on her deathbed - it of his grandfather, Safran Foer, during the war in the Ukraine, and a young woman he will learn is named Augustine - back to a pendant he stole from his grandfather on his deathbed in 1989, the pendant of a glass encased grasshopper. Learning that Augustine somehow saved his grandfather's life leads to Jonathan going on a quest to find out the story at its source where the photograph was taken, in a now non-existent and probably largely forgotten town called Trachimbrod that... Written by Huggo
Harvie is a smart but a bit too lively boy with one ambition, to finish the last level of his computer game. Once in the Gamers Hall of Fame, his absent-minded father, would finally be proud of him. But finishing the game turns out to be only the start of a real adventure that takes Harvie, his dog Jerry, and his friend Monica deep into the forgotten realms of the city's old puppet museum.
Two kids and their dog must use all their skills to survive in the African bush after a plane crash.
Pretty and popular, seventeen-year-old Brooke Emerson is the envy of her classmates--and even some of her closest friends. But while she seems to have it all, Brooke has never felt so lost. Ever since she sustained a head injury during a cheerleading stunt the previous year, she's suffered from a disorder that causes her to fly into uncontrollable, sometimes violent rages. As hard as she tries to keep it together, she finds herself in danger of jeopardizing her seemingly perfect life. It isn't until Brooke meets Jake, a handsome and charismatic stranger, that she feels like she's found someone who not only understands her, but accepts her for who she is. As tempting as it is to get swept up in the romance, she can't help but feel like something in their relationship isn't quite right. When her best friend is brutally murdered, Brooke has no choice but to depend on her new love...especially because she's worried that she might be the killer.
Andula, an innocent Czech girl from a factory town, is desperately in search of love. She believes she's found it when she beds Milda, a charming young musician visiting from Prague. Milda, however, is only looking for a casual encounter, and leaves town assuming he'll never see Andula again. But when Andula doesn't hear from him, she packs up and heads to Prague, to the surprise of Milda and his parents.
While attending a housewarming party in Costa Rica, Jade Williams is victim of a psychotic episode. But Jade's delusional jealousy disorder may have nothing to do with it. Don't build a mansion on sacred ground, some landowners had said.
A socially awkward but highly enterprising teenager decides to acquire a "mail order best friend"; a sophisticated exchange student from France. Instead, he ends up importing his personal nightmare, a cologne-soaked, chain-smoking, sex-obsessed youth who quickly becomes the hero of his new community.