An endearing outlier, Brian lives alone in a Welsh valley, inventing oddball contraptions that seldom work. After finding a discarded mannequin head, Brian gets an idea. Three days, a washing machine, and sundry spare parts later, he’s invented Charles, an artificially intelligent robot who learns English from a dictionary and proves a charming, cheeky companion. Before long, however, Charles also develops autonomy. Intrigued by the wider world — or whatever lies beyond the cottage where Brian has hidden him away — Charles craves adventure.
Following the events of Night of the Living Dead (1968), we follow the exploits of four survivors of the expanding zombie apocalypse as they take refuge in an abandoned shopping mall following a horrific SWAT evacuation of an apartment complex. Taking stock of their surroundings, they arm themselves, lock down the mall, and destroy the zombies inside so they can eke out a living--at least for a while. Tensions begin to build as months go on, and they come to realize that they've fallen prey to consumerism. Soon afterward, they have even heavier problems to worry about, as a large gang of bikers discovers the mall and invades it, ruining the survivors' best-laid plans and forcing them to fight off both lethal bandits and flesh-eating zombies. Written by Curly Q. Link
When Allan becomes a quadriplegic he loses all hope for living until he meets Ella - a monkey trained to fetch and carry for him around the house, obeying him in all things. But Ella is part of another experiment, and when she starts responding to Allan's underlying rage and frustration she has the ability to carry out her master's darkest wishes. Written by David Carroll davidc@atom.ansto.gov.au